Peter Molyneux speaks candidly about AI: ‘We, as the industry, are pretending we’re not using AI, but the reality is, it’s almost impossible to code now without using AI’



Recently, I travelled to Guildford, England, to interview developer Peter Molyneux, the legendary game developer behind Populous, Theme Park, Dungeon Keeper, Black & White and Fable, among others.

And, as part of that interview, which covered everything from Molyneux’s brand-new god game, Masters of Albion, which has just got a huge game-changing update, through the moment he conceptualized Black & White’s famous titan creatures, and onto the bombshell news that a Black & White remaster could be incoming, I also asked the father of the god game genre about AI use in the video game industry.

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